Building the Application from Source ------------------------------------ On Linux: 1. Install Mono. If your distribution has a fairly recent version packaged for it then you should use that otherwise, go to http://www.mono-project.com/download/ and follow the instructions for your distribution. 2. Install MonoDevelop (called Xamarin Studio for Windows and MAC) Again, if your distribution has a fairly recent version packaged for it then you should use that otherwise, go to http://www.monodevelop.com/download/ and follow the instructions for your distribution. 3. Unzip the SOURCE.ZIP somewhere one your system 4. Start MonoDevelop/Xamarin Studio and open ModelFileManager.sln in the ModelFileManager folder. 5. Select Build All from the Build menu. On Windows: 1. Install Mono. Go to http://www.mono-project.com/download/ and follow the instructions for your installing Mono on Windows. Note: You will have to install GTK# as well. 2. Install Xamarin Studio for Windows Go to http://www.monodevelop.com/download/ and follow the instructions for installing Xamarin Studio. 3. Unzip the SOURCE.ZIP somewhere one your system 4. Start Xamarin Studio and open ModelFileManager.sln in the ModelFileManager folder. 5. Select Build All from the Build menu.