Devo 10 - CC3D setup problem

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11 Mar 2015 00:24 #29544 by ccsteeher
Devo 10 - CC3D setup problem was created by ccsteeher
New member.

Qav250 using brand new devo 10, deviation 4.0.1, orangerx r615x. Binds fine.

Everything gtg using Cc3d flight control sw, except during transmitter setup wizard. Sticks are seen by software, but the flight mode switch isnt detected. Tried nightly, same results.

Started from scratch witha new model, same again.

Perhaps the switch is broken in the transmitter itself? Anyone have this problem?

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11 Mar 2015 02:32 #29551 by hexfet
Replied by hexfet on topic Devo 10 - CC3D setup problem
What channel does the CC3D expect the flight mode control signal on? Is your model set up to send the right values on that channel depending on the switch setting?

You can set it up in the GUI or by editing the model file.

This is from my model for cleanflight. (Not the cleanest implementation...)
[channel5]
template=expo_dr
[mixer]
src=FMODE0
dest=Ch5
curvetype=fixed
[mixer]
src=FMODE0
dest=Ch5
switch=FMODE1
scalar=0
curvetype=fixed
[mixer]
src=FMODE0
dest=Ch5
switch=FMODE2
scalar=-100
curvetype=fixed

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11 Mar 2015 09:56 #29564 by ccsteeher
Replied by ccsteeher on topic Devo 10 - CC3D setup problem
Thnx, i think i figured it out. Selected pre-config model airplane 6ch. That got the switches to work. I chose ch6 as the flight mode switch. Works fine now, although switch itself is wonky (shows flutter) in cc3d gui. I may have to open up the case and see whats up.

Thnx for the help.

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