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different sounds for telemetry alarms
- matrixFLYER
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07 Jul 2015 10:17 #35192
by matrixFLYER
different sounds for telemetry alarms was created by matrixFLYER
Is there a way to get different sounds for different alarms? For example 1 sound if lipo voltage <=3,6V and 1 different sound if holds>=1 ? Thank you!
- mwm
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07 Jul 2015 10:37 #35194
by mwm
Do not ask me questions via PM. Ask in the forums, where I'll answer if I can.
My remotely piloted vehicle ("drone") is a yacht.
Replied by mwm on topic different sounds for telemetry alarms
Not really. There was some discussion a while back about adding an Audio FX board as a module, but I don't know that anything ever came of it.
Do not ask me questions via PM. Ask in the forums, where I'll answer if I can.
My remotely piloted vehicle ("drone") is a yacht.
- Epyon
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07 Jul 2015 16:38 #35209
by Epyon
Replied by Epyon on topic different sounds for telemetry alarms
You can edit the alarm sounds in sound.ini (media folder)The alarm number (1-6) corresponds with the order on the telem config page.
You can combine tones for pretty unique sounds. A1, A2, A3, B1, B2, B3, etc. A is the lowest tone, the number (=100) is the play time. IIRC you can add silent pauses as well, don't remember how.
You can add more than the three tones as well. This is my startup tone for example.
[telem_alarm1]
volume=100
f3=100
f2=100
c3=100You can combine tones for pretty unique sounds. A1, A2, A3, B1, B2, B3, etc. A is the lowest tone, the number (=100) is the play time. IIRC you can add silent pauses as well, don't remember how.
You can add more than the three tones as well. This is my startup tone for example.
[startup]
volume=30
a2=100
b3=100
c4=200
a1=100
f2=100
d3=300
g3=150- matrixFLYER
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08 Jul 2015 10:32 - 08 Jul 2015 10:34 #35246
by matrixFLYER
Ok thank you this is what I needed! But there is a problem. I am making tests with the emulator and if telem_alarm1 triggers then telem_alarm2 you hear only the first. Can you/someone confirm this? You hear only the first alarm triggered?
I don't know anything about notes and music...are there any cool sounds that i can put in the alarms?
Replied by matrixFLYER on topic different sounds for telemetry alarms
Epyon wrote: You can edit the alarm sounds in sound.ini (media folder)
The alarm number (1-6) corresponds with the order on the telem config page.[telem_alarm1] volume=100 f3=100 f2=100 c3=100
You can combine tones for pretty unique sounds. A1, A2, A3, B1, B2, B3, etc. A is the lowest tone, the number (=100) is the play time. IIRC you can add silent pauses as well, don't remember how.
You can add more than the three tones as well. This is my startup tone for example.[startup] volume=30 a2=100 b3=100 c4=200 a1=100 f2=100 d3=300 g3=150
Ok thank you this is what I needed! But there is a problem. I am making tests with the emulator and if telem_alarm1 triggers then telem_alarm2 you hear only the first. Can you/someone confirm this? You hear only the first alarm triggered?
I don't know anything about notes and music...are there any cool sounds that i can put in the alarms?
Last edit: 08 Jul 2015 10:34 by matrixFLYER.
- RedSleds
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08 Jul 2015 17:35 #35251
by RedSleds
DEVO 10 - Multi-module with nRF24L01 +PA +LNA, A7105 +PA, & CC2500 +PA +LNA transceivers.
Nightly Build: v4.0.1-548bbf5 (6/9/2015)
Replied by RedSleds on topic different sounds for telemetry alarms
Here is one that I made. It sounds kind of like a European police car, .......Bee-Bah Bee-Bah Bee-Bah.
It gets my attention better than most others.
It gets my attention better than most others.
volume=100
g3=300
g2=300
g3=300
g2=300
g3=300
g2=300DEVO 10 - Multi-module with nRF24L01 +PA +LNA, A7105 +PA, & CC2500 +PA +LNA transceivers.
Nightly Build: v4.0.1-548bbf5 (6/9/2015)
- Epyon
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09 Jul 2015 04:23 - 09 Jul 2015 07:31 #35264
by Epyon
Replied by Epyon on topic different sounds for telemetry alarms
The Chicken Dance!................sort of.
volume=30
d2=200
a1=10
d2=200
a1=10
e2=200
a1=10
e2=200
a1=10
b2=200
a1=10
b2=200
a1=10
d2=250
Last edit: 09 Jul 2015 07:31 by Epyon.
- mwm
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15 Jul 2015 09:40 #35468
by mwm
Do not ask me questions via PM. Ask in the forums, where I'll answer if I can.
My remotely piloted vehicle ("drone") is a yacht.
Replied by mwm on topic different sounds for telemetry alarms
Great info. I've waded into the sources, and added documentation on all this to the manual. Please double check it here:
deviationtx.com/manuals/html-devo8/ch_ad...tml#modifying-sounds
(the 7e/10 manual is built from the same text) and let me know if I screwed anything up!
Do not ask me questions via PM. Ask in the forums, where I'll answer if I can.
My remotely piloted vehicle ("drone") is a yacht.
- RedSleds
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15 Jul 2015 11:06 #35475
by RedSleds
DEVO 10 - Multi-module with nRF24L01 +PA +LNA, A7105 +PA, & CC2500 +PA +LNA transceivers.
Nightly Build: v4.0.1-548bbf5 (6/9/2015)
Replied by RedSleds on topic different sounds for telemetry alarms
I wonder if there is a limit to the maximum total number of milliseconds that a single playback can be?
It would be cool to have a PC utility to play back "tunes" that are in the sound.ini format to hear them before actually saving them to the sound.ini file and having to play them back on the Tx or emulator, waiting for the conditions to be met that triggers them.
Having, for the lack of a better term, a repository of different tunes for deviationtx users to contribute and draw from would be nice too.
It would be cool to have a PC utility to play back "tunes" that are in the sound.ini format to hear them before actually saving them to the sound.ini file and having to play them back on the Tx or emulator, waiting for the conditions to be met that triggers them.
Having, for the lack of a better term, a repository of different tunes for deviationtx users to contribute and draw from would be nice too.
DEVO 10 - Multi-module with nRF24L01 +PA +LNA, A7105 +PA, & CC2500 +PA +LNA transceivers.
Nightly Build: v4.0.1-548bbf5 (6/9/2015)
- S.Giles
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29 Jul 2015 18:02 #36313
by S.Giles
Replied by S.Giles on topic different sounds for telemetry alarms
It's only an uncertainty surrounding semitones and a possible lack of battery mAh that is stopping me tackling Bach's St Matthew Passion on the Devo 7E.
If the weather doesn't improve around here, that might be all there is to do with it.
If the weather doesn't improve around here, that might be all there is to do with it.
- PhracturedBlue
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29 Jul 2015 18:20 #36314
by PhracturedBlue
Replied by PhracturedBlue on topic different sounds for telemetry alarms
there is a maximum of 100 notes per 'song'
- RedSleds
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29 Jul 2015 21:29 #36325
by RedSleds
DEVO 10 - Multi-module with nRF24L01 +PA +LNA, A7105 +PA, & CC2500 +PA +LNA transceivers.
Nightly Build: v4.0.1-548bbf5 (6/9/2015)
Replied by RedSleds on topic different sounds for telemetry alarms
.....and I would assume that there is a maximum number of milliseconds per note, as well? 999ms/note perhaps? If so, you could have quite the alarm, maybe the complete theme from Star Wars! =O)PhracturedBlue wrote: there is a maximum of 100 notes per 'song'
DEVO 10 - Multi-module with nRF24L01 +PA +LNA, A7105 +PA, & CC2500 +PA +LNA transceivers.
Nightly Build: v4.0.1-548bbf5 (6/9/2015)
- mazi
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01 Mar 2016 20:55 #43958
by mazi
Replied by mazi on topic different sounds for telemetry alarms
Pause should be "xx" instead of tone according another thread, but it doesn't work with my DEVO 10Epyon wrote: You can edit the alarm sounds in sound.ini (media folder)
You can add silent pauses as well, don't remember how.
- Cereal_Killer
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04 Mar 2016 02:12 #44061
by Cereal_Killer
Mine either, in fact it locks up my 10 when it gets to the pause.
Taranis X9E | DEVO 10 | Devo U7E | Taranis Q7
What I do in real life: rivergoequestrian.com/
Replied by Cereal_Killer on topic different sounds for telemetry alarms
mazi wrote:
Pause should be "xx" instead of tone according another thread, but it doesn't work with my DEVO 10Epyon wrote: You can edit the alarm sounds in sound.ini (media folder)
You can add silent pauses as well, don't remember how.
Mine either, in fact it locks up my 10 when it gets to the pause.
Taranis X9E | DEVO 10 | Devo U7E | Taranis Q7
What I do in real life: rivergoequestrian.com/
- vlad_vy
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12 Oct 2016 04:24 - 12 Oct 2016 04:25 #54844
by vlad_vy
Replied by vlad_vy on topic different sounds for telemetry alarms
I'm not sure since I nrver use it, but:
You can use "xx" for a break, "xx=1000" let the sound be quiet for one second.
You can use "xx" for a break, "xx=1000" let the sound be quiet for one second.
Last edit: 12 Oct 2016 04:25 by vlad_vy.
- Morlacus
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20 Oct 2016 15:31 #55196
by Morlacus
Replied by Morlacus on topic different sounds for telemetry alarms
Hello
I have tried to change some sounds in my sound.ini.
I just changed the shutdown and battery alarm.
I separated each note by a xx=10 silence.
The files works fine in the emulator but once in my devo 8s, the modified sounds does not work. It seems that there is just a small click .
Thank you for any idea
Morlacus
I have tried to change some sounds in my sound.ini.
I just changed the shutdown and battery alarm.
I separated each note by a xx=10 silence.
The files works fine in the emulator but once in my devo 8s, the modified sounds does not work. It seems that there is just a small click .
Thank you for any idea
Morlacus
- Morlacus
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21 Oct 2016 12:12 #55251
by Morlacus
Replied by Morlacus on topic different sounds for telemetry alarms
Hello
What I understand about sound.ini.
The xx feature for silence does not work elsewhere than in the simu.
About the Shutdown section.
Shutdown music is used when the TX is shut down
and it is very short (5 notes)
But it is also used when the Tx stays idle for the time set for Power on Alarm. And it only plays also 5 notes which very few. The rest of the music is played when activating the tx.
It would be good to separate the two musics :
one for shutdown
one for Idle tx
regards
Morlacus
What I understand about sound.ini.
The xx feature for silence does not work elsewhere than in the simu.
About the Shutdown section.
Shutdown music is used when the TX is shut down
But it is also used when the Tx stays idle for the time set for Power on Alarm. And it only plays also 5 notes which very few. The rest of the music is played when activating the tx.
It would be good to separate the two musics :
one for shutdown
one for Idle tx
regards
Morlacus
- vlad_vy
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13 Jan 2017 05:14 - 13 Jan 2017 05:32 #57872
by vlad_vy
Fixed at nightly builds, now you can use pause in "music" ("xx=pause in ms").
Replied by vlad_vy on topic different sounds for telemetry alarms
Morlacus wrote: Hello
I have tried to change some sounds in my sound.ini.
I just changed the shutdown and battery alarm.
I separated each note by a xx=10 silence.
The files works fine in the emulator but once in my devo 8s, the modified sounds does not work. It seems that there is just a small click .
Thank you for any idea
Morlacus
Fixed at nightly builds, now you can use pause in "music" ("xx=pause in ms").
Last edit: 13 Jan 2017 05:32 by vlad_vy.
- Fernandez
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13 Jan 2017 10:33 #57882
by Fernandez
Replied by Fernandez on topic different sounds for telemetry alarms
Hi vlad, I put some related questions in the voice tread about alerts, test build but which works pretty well......
might be bit off topic here but;
F.I. How to select, if we want a buzz or voice alert?
To be able to select scroll thrue list of voice alerts in deviation Tx menu? (I think the mp3 files, labeled with 4 digit nr, as stored on the mp3 dfplayer to be defined some were in media folder?)
Another more off topic request, related to alarms, would be ability to set a timer in steps of 0.1 sec. So f.i. if flight pack is below 3.5V for >3 seconds than play alert. But not play alert, on a short spike.
In addition already possible you can setup more alerts on same event so you can configure fi. 3.0V Emergency alert, sound immediately.
might be bit off topic here but;
F.I. How to select, if we want a buzz or voice alert?
To be able to select scroll thrue list of voice alerts in deviation Tx menu? (I think the mp3 files, labeled with 4 digit nr, as stored on the mp3 dfplayer to be defined some were in media folder?)
Another more off topic request, related to alarms, would be ability to set a timer in steps of 0.1 sec. So f.i. if flight pack is below 3.5V for >3 seconds than play alert. But not play alert, on a short spike.
In addition already possible you can setup more alerts on same event so you can configure fi. 3.0V Emergency alert, sound immediately.
- Morlacus
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14 Jan 2017 13:54 - 14 Jan 2017 13:56 #57938
by Morlacus
Replied by Morlacus on topic different sounds for telemetry alarms
Hello
Thanks for your reply, Vlad_vy.
Excuse me but I am not used to nightly builds.Which one should I use to test my sound.ini.?
Morlacus
Thanks for your reply, Vlad_vy.
Excuse me but I am not used to nightly builds.Which one should I use to test my sound.ini.?
Morlacus
Last edit: 14 Jan 2017 13:56 by Morlacus.
- Fliegersiggi
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01 Jun 2017 10:44 #62741
by Fliegersiggi
Replied by Fliegersiggi on topic different sounds for telemetry alarms
Hi,
the telemetry alarms are working fine. But there should be a special handling for the vario data.
Normally the sound of a vario let you hear how fast is the climbing/sinking rate.
One can apply this behavior by using the vario value (VSI) more than once in the telemetry config screen.
But there we have only six possibilities...
My idea is to add some configs like
a switch for variotones on/off
a value for climbing when the climbtones should be played.
a value for sinking when the sinktones should be played.
The variotone itself should depend on the VSI value.
Therefor it should be possible to define a note range (startnote/endnote) seperatly for climbing and sinking.
In this range the climb- or sinknotes should be generated.
That would be great.
Siggi
the telemetry alarms are working fine. But there should be a special handling for the vario data.
Normally the sound of a vario let you hear how fast is the climbing/sinking rate.
One can apply this behavior by using the vario value (VSI) more than once in the telemetry config screen.
But there we have only six possibilities...
My idea is to add some configs like
a switch for variotones on/off
a value for climbing when the climbtones should be played.
a value for sinking when the sinktones should be played.
The variotone itself should depend on the VSI value.
Therefor it should be possible to define a note range (startnote/endnote) seperatly for climbing and sinking.
In this range the climb- or sinknotes should be generated.
That would be great.
Siggi
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