DEVO 7e for FlightSim Skygambler

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29 Jan 2015 14:09 #28204 by HansT
DEVO 7e for FlightSim Skygambler was created by HansT
Hi,
I use the Devo 7E with Deventiontx also for the skygambler flightsim-game. ;) It works perfect for the sticks. Unfortunatelly the flightsim looks for "buttons" for the other funktions. The switches on the DEVO do not deliver the expected signal that could be used for using the weapons etc.

Does anyone have an idea if it is possible to create "button"-like outputs?

Thank you!

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29 Jan 2015 15:38 #28206 by mwm
Replied by mwm on topic DEVO 7e for FlightSim Skygambler
That depends on hat that flightsim expects the "button"-like outputs to actually do.

On real aircraft that use buttons, I set up trim buttons as per the "Using a Trim as a Virtual Switch" section of the manual, and that works. I use the ENT button to change flight modes on the NanoQX, and trim buttons to as video and photo buttons on the WLToys camera platforms.

Do not ask me questions via PM. Ask in the forums, where I'll answer if I can.

My remotely piloted vehicle ("drone") is a yacht.

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30 Jan 2015 15:40 #28246 by HansT
Replied by HansT on topic DEVO 7e for FlightSim Skygambler
With a little research. The Question is answered. Channel 9-12 work digital and the FlightSim recognizes them as Buttons.

www.deviationtx.com/forum/6-general-disc...d-trim-buttons#23142

I really enjoy this software - kudos to PB and the devellopers! :)

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